To create my own version of the board game CLUE—this time set on a boat on the Amazon River—I redesigned and manufactured every component present in the original 1949 game. To begin, I researched (and played!) every copy I could find, then I analyzed which game-play mechanics and design elements worked best in each version. Using this information, I carefully designed a game board representing a ship, a deck of 21 unique playing cards depicting new characters and weapons, a rule book, a "confidential" folder, and a game box by using multiple programs—including Procreate, Photoshop, Illustrator, and InDesign. I learned how to use CAD software to design stylized weapon and character pieces, and utilized Syracuse University's facilities to 3D-print, sand, paint, and finish five sets of the completed figures. After printing and assembling full mock-ups of the paper elements, I had them professionally manufactured. 
Below are photographs of the final products, as well as the original designs. In all, this project took just under five months to complete, and it could not have been done without the guidance and feedback of my friends and professors at Syracuse University during my final semester. 
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